*If you have Eurogames and COC/DND experience it will be easier to get through! If not, please read through the basic COC/Catan/Monopoly rules  (down below) before you start this game.

This game is to simulate the god who controls the dice of a board game. 


You will play as the god of luck, controlling a player character's board game experience by changing their dice numbers to affect their actions(select the dice number you want to assign down below in the box). Your dice decide the steps they move, the amount of resources they get, and the results of actions they try.

Your dice numbers are limited so you will have to collect new dices on the board, while helping your player complete missions. The game ends while the steps are used up or you don't have any dices left in your box.

*The image of the woman is inspired by Tyche who is the goddess of luck in Greek mythology.

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Below are CoC rules for those who never played anything like that:

For each action PC(player character) take, the dice will have following results. The results depend on the dice numbers. (In coc its 1-100 but here is just 1-6)

In this game, it's all about if you successfully complete the action, and how many resources you get. 

For example, if a barbarian come hit you with a brick, you will do a [dodge] check by your dice:

Critical Success: Your check succeeded totally, dodged and hit him, then took all his bricks. Gain 5 resources.

Success: Your check succeeded, dodged him and took the brick. Gain 2 resources.

Fumble: Your check failed and was slapped on the face. Gain nothing.

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I assume you all have played Catan but if not:

Player can collect Resources from the natural spots.

Forest -> Wood

Mud -> Brick

Mountain -> Stone

Field -> Wheat

Every time you arrive in a place, roll a dice to decide how many resources you can get from here. ( It's a simplfied version of Catan)

While you have gained enough resources, you can build house that counts as point.

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I assume you all have played Monopoly but if not:

Each turn, you roll a dice, and move by the number you have rolled. When you arrive on a block, stuffs on the block will be triggered.

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Didn't have time for a detailed step by step tutorial. It's okay if you don't get it because it's my fault. Sorry for the inconvenience!


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*realized there are 2 bugs, one is that the build page is not showing the right picture(but it is building the right thing) the other is that some high level buildings are not taking resources more than 4.. but they are actually not affecting anything so it should be fine



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